Posts Tagged ‘witch doctor’

I’m Flyyyyyyyyying

September 2, 2015

Of course, I don’t have a picture of it, because the only flying I got to do was from my garrison to my shipyard, since my fantasy football draft was last night. So here, have a shot of some old dragon bones instead.


There are many things in this patch to go with the flying … new areas in Draenor only reachable by flight that feature rares who drop pets, badges to collect from Timewalking dungeons with new transmog items and mounts to buy, and … I dunno, some pvp thing. And supposedly some catch-up quests for bro stones and elemental thingamabobs, although I couldn’t find them last night, but I only looked inside my garrisons. Perhaps I have to visit Mr. Khadgar.

Last week was also a big week for other Blizzard games, with both the release of The Grand Tournament in Hearthstone, and the beginning of a new season in D3. There’s not a lot I can say about TGT because I didn’t want to pay $50 for a card back and some packs that I can buy with in-game gold. I honestly enjoy collecting my cards pack by pack rather than buying in bulk. It makes each one more special. Of course, that also means I don’t have many cards from the set to evaluate yet, although I *can* say that a Warhorse Trainer combined with Mukla’s Champion and Muster For Battle can quickly give you an army of pumped up Silver Hand Recruits to smash faces.

In D3 of course, I made my new seasonal hero as soon as it opened. I was going to make a wizard this time, but then I saw the new Witch Doctor legendary mojo, Henri’s Perquisition, which is, well, a cat! so I had to make a WD instead. Here he is by the rainbow, taking his place in history beside my other D3 characters.


And, for those of you who are actually interested, here is the team I drafted last night:

QBs: Ryan Tannehill, Andy Dalton
RBs: Frank Gore, Doug Martin, T.J. Yeldon, Giovani Bernard, Danny Woodhead
WRs: Randall Cobb, Jarvis Landry, Martavis Bryant, Allen Robinson, Eddie Royal
TEs: Rob Gronkowski, Tyler Eifert
K: Chandler Catanzaro
D: Pittsburgh

Hanging With Friends

June 11, 2012

You know … some people are unhappy about the always-online requirement for D3. Heck, I’ve mentioned myself plenty of times how I am a mostly solo player when it comes to leveling … and that applies across pretty much all games. BUT … I have to admit, I’ve really enjoyed the cooperative mode.

Saturday night I hopped on, and was grinding my way through Act 3 on nightmare, which amounts to bucketloads of kiting on the Witch Doctor. Then the notice pops up that someone has joined the game and the minions of Hell have grown stronger. Ohai Arv! Sweet, now I have a much more effective partner than my templar, even with the shrunken screen, keyboard turning, and ability clicking.

We worked our way up to the demon gate and killed the Siegebreaker Assault Beast, then started on the inside before it got late and we quit for the night. We got a LOT farther than I would have gotten on my own, that is for sure. So thank you Arv. Good times.

Sunday I played a little on each character, and even started leveling my wizard a little bit, when Lorenthar hopped into my game. He’s level 60 and I’m like, level 9, so … yeah. hehe. BUT he had a Demon Hunter that was 23, which happened to be the exact level of MY demon hunter. So we switched over to those. Seriously … one demon hunter alone is OP, two is just completely unfair. We wreaked havoc on everything in sight. AND he’s OCD about clearing every corner of the map just like I am, so we made a good team.

I think we were level 28 when we quit. We may have cleared each entire map, but we still stuck to what Lore has termed ‘The Baltok school of leveling.’ Balt is a prot warrior so that pretty much equates to ‘chain pull and mow it all down without stopping.’ I’ve played with him enough though that I knew what to expect, and I kept up pretty well. We killed Kulle and Belial, moved on to Act 3, and finished at the Ravening Beast. She will probably be my next character to play through the entirety of normal mode.

Thanks again for hopping into my games, guys. It’s nice to have friends to play with. 🙂

Spiders and Zombies and Templars, Oh My!

May 21, 2012

What’s this? A D3 post?? Well … yeah. I kinda got sucked in over the weekend. Let me back up though to the beginning.

Release night I couldn’t get in because of the login server problems. So my adventures began Wednesday evening. I started on a barbarian, as I had planned. I got him to level 8 then went back to ToR. Thursday and Friday were pretty much the same … each night I started a couple of the other classes, played them a few levels, then logged over to ToR. So, going into Saturday, I had played all 5 classes to somewhere between levels 5 and 8. The wizard stopped at 5 and I sold off all of his gear. I just didn’t like him at all. The others were all fun though and I wanted to see more. So, I spent most of Saturday getting the other four classes all through the fight with the Skeleton King.

The fight was easier on some than it was on others. My witch doctor soloed him no problem. My barbarian died at least 3 times before Reversion hopped into my game on a monk, and then we ran around and did the next couple of areas as well. My monk couldn’t do it either, so I checked my friends list. Lajos was the same level and was just one step of the quest behind me, so I joined his game and we ran around looking for the Royal Crypt, and then another friend of his joined and we all killed him together. Debbie the Demon Hunter (who I love as much for her name and high heels as I do for the gameplay) was joined by Stunnah’s wizard, who was a couple of levels below me. We had a rough time of it, so he went and got his witch doctor and we roflstomped him.

Sunday we get to decision time. Do I continue to run a string of alts through the same content, or do I want to pick one and run with it?

The barbarian was great fun, cleaving through scores of enemies. It was as awesome as I expected it to be.

The monk was interesting, zipping around from foe to foe, hitting several with each roundhouse kick, and also able to heal herself.

The demon hunter, which was the class I expected to like the least, was actually great fun, with the slowing shots that chain mobs together, and the rapid fire …

But when I asked myself ‘Is this the class that I want to spend the majority of my play time on?’ the answer, clearly, was the witch doctor. I get zombie dogs to fight for me! Yes, they are notorious for running ahead and pulling more things … but between them and my Templar buddy and my jars of spiders I can usually handle anything that comes at me. Yes, that’s right, my main attack is throwing a jar full of spiders at my enemies. So I played on Wega all day. I finished Act I and moved on to the next zone.

The scenery in some places is quite beautiful .. it’s not ALL doom and gloom. Check out this rainbow.

Oh, and I finally got to meet the dude whose horse I’ve been riding around Azeroth on for the last few months. (MIGHT BE A SPOILER IF YOU HAVEN’T FINISHED ACT I)

I finished the night at level 20, and got another addition to my little army, a gargantuan zombie. So I have myself, my Templar companion, 3 zombie dogs, and 1 large zombie … plus all the spiders I toss around. Or frogs or bats. And then there are the eels …

Kill it With Lightning

May 18, 2012

…or zombie dogs and spider jars.

I gave another shot at D3 last night when I got home. I decided to try a witch doctor this time. Not that I didn’t like the barbarian, but I want to try them all for a few levels. I’m sure my friends will be shocked to know that I made a female. I named her Wega after my orc banker because something about her reminds me of female orcs. I find her somewhat .. alluring. So anyway, I start out, and I have a poison dart to shoot at things. Then I have an AoE snare to keep things from getting to me while I shoot poison darts at them. Effective, but slow. But THEN I get the spider jars. I had to read the ability text a couple of times because I wasn’t quite believing what I was reading. I tested it out. OMG. She literally throws a big clay jar that breaks and out pop several big spiders that attack the enemies.

So I head out of town armed with jars of spiders, when Stunnah logs on and hops into my game. Ohai there! He’s a witch doctor too, although he’s a level or two above me at this point. He has zombie dogs. I wants them! We run around killing stuff and I level up enough to have doggies of my own. So now we have 6 zombie dogs and twice the number of spider jars being flung across the screen. It was glorious. Fire bats were ok, but once I got the rune for the ground snare that turned it purple I started using that while he stuck with the bats. I considered trying out the multiple-enemy poison dart but … omgspiders!!1!1 Yeah …

We got to level 8 and the exact same point as my barbarian, and then he had to leave. So I finished clearing my bags and moved over to ToR. I logged in to find 18 people in Mumble! Apparently the GM of the allied guild managed to get his D3 playing guildies to show up, and they went to 16 man EV. So while I listened to the end of the raid, I was doing this … recognize this guy?

I’m not sure it will make sense for me to have two tanks … but that’s really the spec I prefer playing on him. Not that it matters yet, he’s not even off Korriban, and he will have to spend some time on the fleet running Arelin’s GTN errands for awhile anyway. But I missed him, so I made another.