Posts Tagged ‘mage’

Week’s End Roundup

September 16, 2016

I have four characters now that have at least made it to 101 to get their order hall missions going. I should probably get more of them going, but a couple of them have run out of resources so I’ve gone back and quested on them again to build up some more. I’m really in no hurry.

So I went back on Oranis to do a little bit more work in Azsuna. The quests at Nar’thalas Academy were especially fun. The combat practice from the tomes was my favorite.

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He finished the questline for the pillar and, like Juna, got an instant dungeon queue. Um … ok then! I didn’t like Eye of Azshara near as much as Neltharion’s Lair though. Maybe it was just the difference in class. I felt like I spent more time running around avoiding stuff in this dungeon than I did in the other one. That’s always less of an issue on the hunter. The run was smooth though.

He’s out of resources again so out he’ll come tonight, whether to finish the questlines I didn’t do in Azsuna or to move somewhere, I’m not sure.

Hunahuna also ran out of resources, so I did a little more in Val’sharah. So far I’m liking the zone but I’m not sure I like boomkin. She may end up getting set aside in favour of the kitty.

Ysera’s new model looks great! For awhile at least.

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The other character who got his missions going is Kroy. He bounced around some because of profession quests, starting in Azsuna to find Fargo Flintlock, then moving to Highmountain to find the mining trainer, which was an adventure in itself. I had no idea how to get up on the mountain. I eventually found my way up the wrong side, which was ok because I got to see this wonderful view.

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And I also found this little family just chilling out on the mountainside.

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Eventually I ran into an area that I thought might take me where I wanted to go, but I had to get past a max level boss creature. I figured it wouldn’t hurt to try stealthing by him, even though I knew it was probably futile. On the plus side, as a ghost I was free to roam the peak and figure out how to get where I wanted to go. THAT was easier than figuring out how to get back to my body, so once I knew how to get to my quest objective I took a spirit rez and got there safely. Once I had the flight path there, I didn’t need to know how to ride there. At least until the next character with mining needs to go there … hmmm.

Adventuring in Azsuna

September 12, 2016

Now that the weapons are mostly collected, it was time to head out into the world. Oranis, former bank alt, got the nod to be the first one out of the gates. (Actually, Kerick beat him to it, but only did the very first questline so there wasn’t much to report on.)

Harpy’s Nest posted last week about how the Dalaran flightmaster, Aludane Whitecloud, has you pay him to send you out on one of your own mounts. It’s kind of weird but also really cool at the same time. I never would have realized that the Warforged Nightmare leaves a trail of red if he hadn’t, because I never see my mounts from the side while in flight.

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Fire is a lot of fun. Not that that is anything new, I’ve always found it enjoyable. But it’s a good bit more durable than it used to be. Aside from Ice Barrier now being baseline for all specs, one of the early traits on the artifact tree heals you when you blink. Coupled with the shimmer talent which gives blink two charges, you can easily get out of harm’s way AND heal up, all without much interruption in your damage.

So he had a good time running around setting everything on fire of the correct hue, not that ghastly green fel stuff. Although he did pretend to be a warlock for a little while when Tehd sent him to find his runaway imp.

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Even better, he got to 101 and unlocked the missions in his order hall, so I was able to get the Legion companion app up and running. Now I can work on other characters and still keep him busy … at least until he runs out of order hall resources, then it will be his turn to quest some more.

Five Weapon Friday

September 9, 2016

Ok, this is the last of the weapons that I got LAST weekend! This weekend I will actually get to quest in the world so next week’s posts will be something different.

Aluneth

Ah, the Nexus. I do have to agree with others who said this was the hardest mage quest, but I only died on the final boss, and only once. Piece of cake compared to frost DK. Roz’s hair might be due for a recolor though, to match his return to arcane (and his transmog!).

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Light’s Wrath

Oh, so once wasn’t enough, I have to save Azuregos again?? But I just DID that! Ok fine. Easier the second time through, whether from learning or class I can’t say. Disc is naturally a bit slower than arcane, but of course has the advantage of survivability. My only real kvetch is the lack of a silence but meh, I’ll deal with it. I’m sure shadow is better at killing, but Rags wants to show off his purty robes.

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Fangs of the Devourer

Ok, wait a minute. How is it that I thought sub had become boring? zomgsomuchfun! I seriously had as much fun on this as I do on outlaw. So glad now that I have two rogues so I can mess around with both. Despite not having actually played sub since before the class changes, I *almost* got through without a single death. I mean like I only had to poke the final boss once after coming back from death to finish her off. And then at the end after returning to the hall, someone unexpected shows up. Wait a minute, that didn’t happen in the outlaw one! So cool.

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The Fangs of Ashamane

Ok I think I have enough fangs in this post now to tear my way through the Brokened Isles and back. Fun quest full of druidy lore and scenery. Some things I’m not very good at as I haven’t really done cat since … Jade Forest? No, a couple of zones past that, she had the opening ‘kill Osul’ quests for Townlong in her log when the invasions hit. So yeah I got my butt kicked once learning how close I can stealth to stuff but otherwise not a big deal. The screenshot doesn’t come out very well though because of the darkness and the angle. Oh well.

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The Warswords of Valor

Ok, for some reason I thought these were going to be 1H, but they are actually big old 2H. TG4evah! Sorry to you fans of SMF, reroll rogue or frost DK.

Anyway … Fury is a little bit different than before. Bloodthirst doesn’t really heal for much and … dude, I actually used bandages. For reals. That doesn’t mean it’s not fun, because it is! It’s just not all that durable anymore, which, I mean honestly, isn’t that the whole idea of a berserking type of fighter? Take damage but dish out more than you get? So yeah, thematically it makes sense. I ran all over Tanaan last xpac killing whatever I met and it was just insane because I almost couldn’t die. Fury warriors were spoiled and OP and that’s pretty much how he ended up my main. So yeah, I have to applaud the changes right now. Maybe later I will change my mind once I start the real questing, but for now, I’m just gonna be positive and roll with it.

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So that’s a wrap. I still need to get my two DH going, and my third DK, but I’m going to work on leveling what I’ve got for now. I’ve sent like 5 characters to their first zone, none of which was Highmountain, and gained all of two levels so far, so I have TONS of stuff to look forward to!

Busy Weekend of Weapons

September 5, 2016

Well I got nearly all of my weapons over the weekend. I think the only class I haven’t gotten to is Demon Hunter, and I also didn’t do the Blood DK. Here is the list of what I have:

Death Knight: Frost and Unholy
Druid: Balance and Feral
Hunter: Beast Mastery
Mage: All 3 specs
Monk: Windwalker
Paladin: Retribution (x2)
Priest: Discipline and Shadow
Rogue: Outlaw and Subtlety
Shaman: Elemental and Enhancement
Warlock: Demonology
Warrior: Arms and Fury

So that’s … 20 artifact weapon quests. Which makes sense since I said I had 23 level 100s and haven’t done three of them. Yay basic math.
I posted the first 6 last week, so I did 14 over the weekend, which obviously I’m not going to post all at once. Let’s split these into 3 posts.

Apocalypse

Not much to say here, really. Unholy is rather boring but very durable. This was also much easier than the Frost quest.

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Ebonchill

Um …I’m totally blanking … oh yeah that was the one that was in the hands of the Legion, yes? Obviously it didn’t make much of an impression on me. I think the only time I died was when I stood in some lava and didn’t realize it because everything is freaking fel green which lags me up.

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Felo’melorn

Fire, fire, how I do love thee! I cackle with glee while everything around me burns. Seriously, the AoE and pyroblasts just decimate everything in my path. And this guy is supposed to be my bank alt … hmm …. someone else might be stuck with that job now.

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The Scythe of Elune

The lore would have been fantastic if not for the fact that it was the same exact quest as Apocalypse. I mean seriously, no one has even heard of Apocalypse, so how can it have the same questline as the storied and mythical Scythe of Elune?? I understand the reasoning, but I’m sorry, the Scythe deserved better than that.

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I also figured out during this one that I was doing the whole ‘cross the spectral barrier’ thing wrong. Apparently I’m supposed to silence his cast from range. The DK just hit his defensive cooldown and ran through it so I was like ‘ok no problem, me bear rawr’ and .. yeah. I mean, it worked, it just wasn’t what the devs intended. Oops?