All Hail the Legion App

September 20, 2016

Last week I had only four characters (hunter, mage, rogue, druid) who had their order hall missions unlocked. That was pretty manageable even without the app. This weekend though I got busy and opened up a few more. I now have 9 characters running missions, which would totally be a drag without the app. I added another mage, a shaman, a warrior, and both priests to the list. Hmm … where are my paladins and death knights?? I need to get on that.

Rozjin and Vozzkaz both went to Highmountain. Arcane felt fine to me, I had no problems. Maybe not as much fun as fire, but certainly more than adequate at killing what needed to be killed. Same with enhance. And as a bonus, Moozy stays on your back when you ghost wolf! The quests take a lot longer when you keep stopping for screenshots though.


Sanbec went to Stormheim. He had less trouble with things than the elemental shaman who has also done part of the quests there. Maybe just because he was my most played character last xpac and I’m less familiar with shaman, maybe because fury warriors are just awesome (even though arms seems to be recommended again as the leveling spec); who knows? So I have no complaints with the class. I do have a complaint about Stormheim, however. In every other zone that I’ve been in, there is a place to bind your hearthstone or a flight path at or near every quest area. In Stormheim I’ve only found one at the camp you’re dropped at after the opening scenario, then WAY over at the village that you go to after two other large blocs of questing. Like you literally do two of the three tests before you find a new place to bind. And with the way travel is in this zone, I really did not want to quit until I had either a new flight path or a new hearth to easily return. Now, it’s possible I’m an idiot and just missed an NPC somewhere along the way. But if not, then I am annoyed at this oversight in design.

Both priests went to Azsuna. I’ve spent more time in Azsuna than any other zone. I’m not entirely sure why I chose it as the starting zone for so many, but it’s so familiar now that I can just get in there, whip out the requisite quests to get to 101, and move on to another character.

After so many, I couldn’t bring myself to start on another though, so I went back to Oranis. He had an order hall campaign quest to return to Azshara even though he had moved on to Val’sharah, so he went back to work on that. Fortunately, part of it was in a bonus area that I hadn’t completed before leaving, so I got to finish that up. Then in the middle of the next part the DDoS attacks hit, so I had to log out and watch football for awhile. Because, you know, the fantasy gods wanted to make sure I saw Adrian Peterson being helped back to the locker room without putting weight on his knee. $#@%%^@

Then there was pirate day yesterday. I hear there was a new toy that could drop from a new boss shark there at Booty Bay. I didn’t even log in yesterday because it was the first night of bowling league. Hey, I have to at least pretend to exercise once in awhile! Hope some of you were able to get it. For me there’s always next year.🙂

Week’s End Roundup

September 16, 2016

I have four characters now that have at least made it to 101 to get their order hall missions going. I should probably get more of them going, but a couple of them have run out of resources so I’ve gone back and quested on them again to build up some more. I’m really in no hurry.

So I went back on Oranis to do a little bit more work in Azsuna. The quests at Nar’thalas Academy were especially fun. The combat practice from the tomes was my favorite.


He finished the questline for the pillar and, like Juna, got an instant dungeon queue. Um … ok then! I didn’t like Eye of Azshara near as much as Neltharion’s Lair though. Maybe it was just the difference in class. I felt like I spent more time running around avoiding stuff in this dungeon than I did in the other one. That’s always less of an issue on the hunter. The run was smooth though.

He’s out of resources again so out he’ll come tonight, whether to finish the questlines I didn’t do in Azsuna or to move somewhere, I’m not sure.

Hunahuna also ran out of resources, so I did a little more in Val’sharah. So far I’m liking the zone but I’m not sure I like boomkin. She may end up getting set aside in favour of the kitty.

Ysera’s new model looks great! For awhile at least.


The other character who got his missions going is Kroy. He bounced around some because of profession quests, starting in Azsuna to find Fargo Flintlock, then moving to Highmountain to find the mining trainer, which was an adventure in itself. I had no idea how to get up on the mountain. I eventually found my way up the wrong side, which was ok because I got to see this wonderful view.


And I also found this little family just chilling out on the mountainside.


Eventually I ran into an area that I thought might take me where I wanted to go, but I had to get past a max level boss creature. I figured it wouldn’t hurt to try stealthing by him, even though I knew it was probably futile. On the plus side, as a ghost I was free to roam the peak and figure out how to get where I wanted to go. THAT was easier than figuring out how to get back to my body, so once I knew how to get to my quest objective I took a spirit rez and got there safely. Once I had the flight path there, I didn’t need to know how to ride there. At least until the next character with mining needs to go there … hmmm.

Hearthstone: Praise Yogg

September 15, 2016

I wasn’t a fan of the tavern brawl where you just picked two cards and got a deck full of them, so I was expecting this Top Three to be just as annoying. Last time people ran druid with innervate and Yogg and, well, I didn’t have Yogg so I couldn’t join in the fun and had to go with mechwarpers, which worked very well and quickly but wasn’t as much fun. So this time … owait, I still don’t have Yogg. Ok, but I can still have fun with druid, let’s go innervate, Prince Malchezaar, and, I dunno, let’s toss in Kel’Thuzad cuz I love me some KT.

My first match was another druid doing the Naturalize + murloc mill deck thing. That doesn’t work too well when my deck is double sized because my 10 Prince Malcheeze added all those legendary cards to it. The only problem with the deck is that, even if I innervate out a Prince on turn 1, it’s still too slow to keep up with the fast decks. I ran into a lock running mechwarper + annoy-o-tron + fel cannon and another lock running 1 drops and power overwhelming and just got swarmed. Maybe if I put swipe in that third slot for some AoE …

Oh well. I got my pack, and it had a legendary … too bad I already had Onyxia. She was actually the very first one I ever got. But the dust brought me up to enough to craft a new legendary and … well, I know it would be best to craft something from the classic set that will always be usable in standard, but I see all the fun people are having with Yogg, and the last two cards I crafted were classics, so I decided Ysera would have to wait. I need a Yogg. So I made one. I’ll at least get to have fun with him for a few months before the set is rotated out, right?

Family Reunion

September 14, 2016

aka, Juna goes to Highmountain

Being a Tauren hunter, obviously Junahu had to visit Highmountain first. Having lots of experience with Thunder Bluff’s elevators was a plus, although the ones at Thunder Totem are a lot more enclosed and should be harder to die on.

The quest areas were all pretty close together. Honestly, navigating Thunder Totem itself was probably the most difficult part. I had that quest to return the mounts to the stable keeper for a long time before I figured out there was a path back there up behind the main boardwalk. Doh.

I didn’t want to give Moozy back. Seriously is there anything more adorable than baby Tauren??


Then while I was running around I ran into my good friend Rakael so of course we had to stop and take some screenshots and stuff. We also did the Huln Highmountain quest at the same time, which was totally amazing and I don’t really want to spoil it here. Just make sure you do it when you’re there! You get it from Spiritwalker Ebonhorn.


Juna did almost everything there was to do in Highmountain, including all of Nesingwary’s stuff and the main questline to recover the pillar. I’d heard scary stories of hour long dungeon queues, but put her in it anyway figuring I might as well, and it popped instantly! Hm, maybe those stories are for heroics? Anyway, I like Neltharion’s Lair quite a bit. It seemed to be just the right length and wasn’t terribly overburdened with trash. This screenshot is not from the dungeon itself but from the questline leading up to it.


As for Dargrul the Underking himself, well … the drogbar are seriously one of the coolest races we’ve seen. I mean really, how awesome is this guy?


I think Highmountain is my favorite zone so far. Granted it’s also the only one that I have ‘finished’ (I still have quests there but I’ve done all of the things for the achievement) so we will see if it stays on top after I’ve done some more elsewhere.