Well, I finally made it through that darn spider cave on nightmare.
I played for quite awhile on the WD and only died twice the entire night. I’m not sure what changed so drastically from one day to the next … maybe I just got lucky. I did change up what I was using a little bit. I liked my flaming skulls, but the damage is just too spread out. So I loaded up the poison dart, and after another treasure goblin escaped on me, I runed it with the snare. That boosted my single target damage considerably. Then I replace my beloved icky eels with haunt, runed for life regen. The zombie dogs went away in favor of spirit walk so I have an emergency escape if I get mobbed, and I use the soul gather thing runed to heal me, which also gives me that intellect boost, hence more damage. The only AoE I kept was the acid cloud. For most mobs I just pew pew, but if I see anything with a colored name, the first thing I do is run and let Kormac and Gigantorzombie pick them up and get aggro. Then I run around in circles screaming while keeping haunt up on as many as I can and shooting poison darts to slow any that might be getting too close. Ok, fine, I stop close by the mobs sometimes to gather souls. But I try to stay away from melee range for the most part and it seems to be working.
While I was playing the WD, an old friend was just starting his first character. So I was answering questions for him as I was playing, and once he got up to level 9 I hopped over to my secret stash, grabbed some gear for him, and joined him on my monk. I know some of you out there will recognize this name … Bloodfrenzy!
Later on another person popped into our party … surprise! Ohai Arv!
Now, my monk had already been to the rainbow, so she backtracked quite a ways to rerun the quests we did. But who cares! It was a lot of fun running around following someone who had never seen the content before. I was perfectly content to just kill shit. Naturally, I made them pose for a screenshot when we reached the rainbow.
Good times! Now if only D3 had a /dance emote ….